Designers write about their games
It's always interesting when designers step up and discuss their games. There have been two great examples of that recently: Gathering of Engineers: Daddy, Where Did Havoc Come From?, written by KC Humphrey, the designer of Havoc: The Hundred Years War and the input from Mac Gerdts, the designer of Antike; for example, this thread on advantages of a central position.
0 TrackBacks
Listed below are links to blogs that reference this entry: Designers write about their games.
TrackBack URL for this entry: http://www.melankolia.net/mt/mt-tb.cgi/6148
2 Comments
Leave a comment
Sign in to comment on this entry, or comment anonymously.
Thanks for pointing this out! Apparently, Mac Gerdts is very active on the Antike site of BGG. He answered another question recently. I think, this is so cool!
Yeah, his input has been great. Of course, it helps when you have released just one game =)